مشخصات مقاله | |
ترجمه عنوان مقاله | بازاریابی حسی دیجیتال: یکپارچه سازی تکنولوژی های جدید با آزمایش چندحسی آنلاین |
عنوان انگلیسی مقاله | Digital Sensory Marketing: Integrating New Technologies Into Multisensory Online Experience |
انتشار | مقاله سال 2019 |
تعداد صفحات مقاله انگلیسی | 20 صفحه |
هزینه | دانلود مقاله انگلیسی رایگان میباشد. |
پایگاه داده | نشریه الزویر |
نوع نگارش مقاله |
مقاله پژوهشی (Research Article) |
مقاله بیس | این مقاله بیس نمیباشد |
نمایه (index) | Scopus – Master Journals List – JCR |
نوع مقاله | ISI |
فرمت مقاله انگلیسی | |
ایمپکت فاکتور(IF) |
6.556 در سال 2018 |
شاخص H_index | 91 در سال 2019 |
شاخص SJR | 2.807 در سال 2018 |
شناسه ISSN | 1094-9968 |
شاخص Quartile (چارک) | Q1 در سال 2018 |
مدل مفهومی | ندارد |
پرسشنامه | ندارد |
متغیر | ندارد |
رفرنس | دارد |
رشته های مرتبط | مدیریت |
گرایش های مرتبط | بازاریابی، مدیریت فناوری اطلاعات، مدیریت منابع انسانی، مدیریت بازرگانی، بازاریابی بین المللی |
نوع ارائه مقاله |
ژورنال |
مجله | مجله بازاریابی تعاملی – Journal of Interactive Marketing |
دانشگاه | Department of Marketing, Kedge Business School, Domaine de Luminy, Rue Antoine Bourdelle, 13009 Marseille, France |
کلمات کلیدی | رفتار مصرف کننده، بازاریابی دیجیتال، بازاریابی حسی، HCI، محیط آنلاین |
کلمات کلیدی انگلیسی | Consumer behavior، Digital marketing، Sensory marketing، تعامل انسان با کامپیوتر، Online environment |
شناسه دیجیتال – doi |
https://doi.org/10.1016/j.intmar.2018.07.004 |
کد محصول | E11460 |
وضعیت ترجمه مقاله | ترجمه آماده این مقاله موجود نمیباشد. میتوانید از طریق دکمه پایین سفارش دهید. |
دانلود رایگان مقاله | دانلود رایگان مقاله انگلیسی |
سفارش ترجمه این مقاله | سفارش ترجمه این مقاله |
فهرست مطالب مقاله: |
Abstract
Introduction Theoretical Framework: What Does Sensory Marketing Mean in the Online Environment? Visual-Enabling Technologies: A New Form of Mental Imagery Haptic-Enabling Technologies: A New Form of Physical Contact Multisensory-Enabling Technologies: The Future of the Internet Need for Research Conclusions References |
بخشی از متن مقاله: |
Abstract People are increasingly purchasing (e.g., food, clothes) and consuming (e.g., movies, courses) online where, traditionally, the sensory interaction has mostly been limited to visual, and to a lesser extent, auditory inputs. However, other sensory interfaces (e.g., including touch screens, together with a range of virtual, and augmented solutions) are increasingly being made available to people to interact online. Moreover, recent progress in the field of human–computer interaction means that online environments will likely engage more of the senses and become more connected with offline environments in the coming years. This expansion will likely coincide with an increasing engagement with the consumer’s more emotional senses, namely touch/haptics, and possibly even olfaction. Forward-thinking marketers and researchers will therefore need to appropriate the latest tools/technologies in order to deliver richer online experiences for tomorrow’s consumers. This review is designed to help the interested reader better understand what sensory marketing in a digital context can offer, thus hopefully opening the way for further research and development in the area. Introduction Who has not wondered, when browsing the website of an online retailer, what one would look like wearing that new sweater, or what it might feel like against the skin; or perhaps whether those new Chinese noodles really would taste as good as they look? Just imagine, for instance, how great it would be if one could actually taste the dishes that one sees on Instagram, or feel the warmth of the virtual sand under your feet, not to mention smell the coconut oil, when viewing your friends’ travel photos on Facebook. And who would not want you to virtually embrace their partner before saying goodbye after a Skype call? The current lack of genuinely multisensory interaction with the online environment is undoubtedly a missed opportunity given that we are spending ever more of our time on the Internet (Statista 2016). Digital interactive technologies (which enable the creation and/or manipulation of products on the screen), especially sensory-enabling technologies (i.e., SETs, those that can deliver sensory inputs), can be helpful when, for instance, it comes to creating a “webmosphere” (i.e., the conscious designing of web environments to create positive effects). |